Cellar Door Games, with the help of Abstraction Games, is bringing Rogue Legacy to PlayStation Vita on July 29.
For those unfamiliar, Rogue Legacy is described as a rogue-“LITE”. What this means is that it offers a unique spin on traditional roguelike games. You’ll still have to restart when you die — and the entire castle will change when that happens — but Rogue Legacy offers a system where every time you die, your children succeed you. Each child has his or her own unique genetic traits, “so one child might be a near sighted wizard, and another could be a flatulent ninja,” game designer Teddy Lee explained on the PS Blog. Additionally, all the money you earn is passed down on to your children, giving each generation a leg up on the last.
The PlayStation versions of the game will include every single feature as the PC counterpart, including all of hte content patches. So you’ll get all of the extra Bonus zones, traits and boss remixes with just one purchase.
Lee also said Rogue Legacy was made “with the PS Vita buttons in mind… We gambled that if it did well, we wouldn’t want the Vita version being nerfed in the control department, so we made sure not to use too many buttons. That crazy gamble we made over a year ago paid off, and that means the Vita version plays perfectly!”
The Vita version is part of Sony’s Cross Buy promotion, so buying the game on any of Sony’s PlayStation platforms will means you’ll actually own all three versions: PS4, PS3, and Vita. Additionally, Rogue Legacy on PlayStation also supports cross save functionality so you’ll be able to transfer saves in between the Vita and PS4/PS3 and vice versa.