Lifeline is sort of a choose your own adventure game, except the decisions you make affect a stranded astronaut. The game features a branching storyline in which you must help a stranded astronaut — Taylor — make life or death decisions. Together, you must face the consequences of these decisions. To help you along the way, we’ve go the results for specific key branching moments in the game.
Below is the results if you select “Check the crash” when presented with Taylor’s two choices, the other being “head for the peak.”
“Check the crash.”
Yeah, cool, that makes sense. There might be other survivors... fingers crossed.
(It's not actually possible to cross your fingers in an IEVA suit, but just take my word on it.)
Or at the very least, there should be some supplies I can use.
Okay. I'm headed south now. Looks like the smoke is at least an hour away. Or whatever the metric equivalent of an hour is.
I'll let you know once I'm there.
Holy crap. It's a lot further that it looked. My legs feel like Jell-O,and I'm maybe halfway there.
Great. And now all I can think about is how much I want Jell-O.
Okay. At long last. I'm in sight of the Varia.Or what's left of it, at any rate.
It seems to have cracked hard once it hit atmosphere.
Like I figured, it came down in two major chunks...
...with a ton of scattered debris thrown around just to make the whole scene look terrifying and post-apocalyptic.
(In case anyone asks, it's working; I'm appropriately terrified.)
Looks like the flight deck came down pretty far from the crew quarters. Where do you figure I
should go first?