Earlier this week, Supercell teased they were working on bringing in-game tournaments to Clash Royale. Today, the developer gave us a sneak peek as to what we can expect once they arrive. In part one of presumably a multi-part post that will fully explain how tournaments will work in Clash Royale, Supercell detailed the fundamentals of in-game tournaments.
Supercell is aiming to have tournaments unlock as “close to” the Tournament Rules level. This will ensure skill and experience will be vital and also give a “really exciting and achievable short to midterm goal” for new players to aim for. Additionally, all tournaments will be playing using the Tournament Rules.
Supercell likes the idea of being able to run local ad-hoc tournaments with friends, so location is a core element of design. According to the developer, “Playing with nearby people is the best for fact, active matchmaking and more spectators.” Every tournament will have a location based on where it’s created. Precision can be improved if you allow it, but it’s not required. This is how location of your tournament will appear to others.
Inclusiveness, or the idea that after you’ve unlocked the feature, anyone can turn up, play and win a Clash Royale tournament — both online and in person — is the feeling Supercell is looking for. “Several internal playtests showed us that requiring people to be online at the exact times of their matches didn’t work as well as we wanted.”
Because of this, Supercell is going with a closed matchmaking system, meaning each tournament will have a leaderboard and matchmaking pool of its own. “Similarities to the global/local leaderboards are beneficial for ease of understanding and it scales really nicely for big tournaments, too,” Supercell said. “This approach felt like the most flexible and best fit for all players to participate at their own pace.”
Supercell says you will not need to leave your clan to play in a tournament anymore.
Stay tuned for Part 2, coming tomorrow.