Clash of Clans (August 2016) Balance Update patch notes
|While we wait for the next major update for Clash of Clans, which Supercell promises the team is working on “in full swing,” the developer is in the meantime releasing a small balancing patch. Nothing major, just a few nerfs and buffs here and there. Check out the latest balancing changes along with Supercell’s reasoning below.
• Cannon damage increased for levels 11-14
We currently are developing a better defensive answer to mass-attacks of mid-size units. For now, a Cannon damage boost will help pick up the slack.
• Healers trigger air traps (once again)
Healers have become a staple high-level troop, but stay out of defensive range too safely, sometimes for the entire battle. Cue the Seeking Air Mines!
• Miner movement speed reduced
Miners are a bit too speedy for a unit that burrows underground, making them too effective at overwhelming and wiping out entire Villages.
• Attackers can deploy more of their army before Eagle Artillery will activate
Eagle Artillery’s quick activation limits phase-based attacks more than it needs to. This change gives attackers more early battle flexibility.





