Supercell announced today that the Clash of Clans Builder Hall 7 Update is right around the corner and for those of you who can’t wait until the livestream on Wednesday, September 27th, we’ve got the patch notes ahead of time along with a video previewing the new features.
Clash of Clans Builder Hall 7 Update Patch Notes and Features: Matchmaking algorithm changes With the recent changes implemented to the Clan War matchmaking algorithm, based on the feedback we have been receiving and also after reviewing our data, we felt further changes needed to be implemented. These changes will reflect a more accurate measurement of a player’s and clan’s offensive power. Furthermore, we are also adjusting the search time required to find a better War match. This will increase the search duration in some cases but not all, and allows the system longer to find a more even match.
Builder Hall level 7 is here! In this newest update for the Builder Base, we are introducing a bevy of upgrades including two units: the Giant Cannondefense and the Drop Ship air unit.
Here’s what you can expect to see in the Builder Hall 7 release, as well as details on the new units below.
The addition of another Hidden Tesla and Firecrackers helps take care of those pesky Baby Dragon spam attacks and adding a fifth Army Camp gives you greater tactical flexibility as you advance your attack strategies with the new Drop Ship air unit. Along with the increased defenses, all of your buildings, traps (except for the Spring Traps), and walls can be upgraded to Level 7.
However, it’s the Giant Cannon that really makes your Builder Base defenses shine. NEW: The Giant Cannon What else says your base means serious business than a massive barrel capable of demolishing several troops in a single blast? The Giant Cannon is the ultimate deterrent against ground attacks. Its projectile is so effective, once released it will continue on clearing everything in its path until it reaches the end of the map! Watch Skeletons, Bombers, and Archers get tossed like confetti. Even the Battle Machine can only endure a couple hits before it’s taken out of commission. So let’s take a look at its stats:
Base stats: Range: 9 tiles Damage type: Single target Targets: Ground Favorite target: Any
Level 2: Cost: 2,100,000 Gold Upgrade time: 1 day Damage per second: 27 HP: 805
Level 3: Cost: 2,200,000 Gold Upgrade time: 1 day Damage per second: 30 HP: 926
Level 4: Cost: 2,300,000 Gold Upgrade time: 2 days Damage per second: 33 HP: 1065
Level 5: Cost: 2,400,000 Gold Upgrade time: 2 days Damage per second: 36 HP: 1225
Level 6: Cost: 2,500,000 Gold Upgrade time: 3 days Damage per second: 40 HP: 1409
Level 7: Cost: 2,700,000 Gold Upgrade time: 4 days Damage per second: 44 HP: 1620
Offense: Your offensive units gain benefits in the Builder Hall 7 update. Not only can your Troops be upgraded to level 14, but the Battle Machine can be upgraded to level 15 as well. Those upgrades come with a plethora of added bonuses too! Check out the perks you’ll receive when you upgrade your Troops and Battle Machine. And finally, enjoy the brand new Drop Ship air unit!
Level 14 Troop stats:
Raged Barbarians: +5 units per Army Camp
Sneaky Archers: +2 units per Army Camp
Boxer Giants: Improves the Power Punch ability
Beta Minion: Improves the Long Shot ability
Bomber: Improves the Big Bomb ability
Baby Dragon: Improves the Tantrum ability
Cannon Cart: +20 damage per second
Night Witch: +20% Bat spawning speed
Battle Machine level 15 stats:
Cost: 2,500,00 Elixir
Upgrade time: 2 days
Damage per second: 164
Regeneration time: 8 minutes
Ability level: 3
Ability damage increase: 328
Health recovery: 900 HP
Recharge time: 14 seconds
NEW: The Drop Ship In your Town Hall, the Balloons drop explosives. However, in the Builder Base, these hot air attackers drop Skeletons in mass hordes to sow chaos and confusion among your opponent’s ground defenses. Use the Drop Ship to obfuscate your kill squads and ranged damage from ground defenses, or use them to clear ground defenses like the Giant Cannon to allow funneling. Base stats:
Favorite target: Any
Damage type: Area Splash
Units per camp: 2
Movement speed: 12
Skeleton Burst: Deals 100 damage and spawns 4 Skeletons when destroyed
Level 2: Damage per second: 10 HP: 1200 Max Skeletons: 9 Skeleton damage per second: 20 Skeletons HP: 10